Add an Onglets (Tabs) widget

New widget where each tab is a real "conteneur" element posed as a child
(see screens/elements/add_tab.py) — this reuses everything that already
exists for a normal container (adding a Répéteur/Conteneur/etc. inside via
"Ajouter DANS ce conteneur", renaming to change the tab's visible label,
deleting via the standard trash icon) instead of inventing a separate
storage format for tabs.

The widget's own properties panel gets a dedicated "Onglets" section to
add a tab, rename one, jump to its content, or delete it. Rendering
(render_onglets.py) builds a tab bar + one panel per tab, switched
client-side (forgeShowTab, in both screen_edit.html and play.html) with
only one panel visible at a time.

Distinct from the existing "activer_onglet" flow action (2.3, manual
show-one/hide-siblings) — that stays available for custom show/hide
wiring; this widget is the turnkey version with tab management built in.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
william
2026-08-23 21:42:39 +02:00
co-authored by Claude Sonnet 5
parent 2b2619d1c4
commit 17fa4cf087
11 changed files with 299 additions and 0 deletions
+10
View File
@@ -277,4 +277,14 @@ WIDGETS = {
c_slider("arrondi", "Arrondi des coins de la boîte", "attr:_arrondi", unit="", min=0, max=40, default=12, group="Apparence"),
],
},
"onglets": {
# Chaque onglet est un vrai élément "conteneur" posé comme enfant
# (voir screens/elements/add_tab.py et render_onglets.py) — pas de
# gestion dédiée ici : ajouter/renommer/supprimer un onglet se fait
# via le bloc "Onglets" du panneau de propriétés (screen_edit.html),
# qui réutilise les routes existantes (element_rename, element_delete).
"label": "Onglets", "icon": "🗂️", "tag": "div", "has_content": False, "special_render": "onglets",
"w": 60, "h": 40, "default_content": "",
"controls": [],
},
}