Phase 3 : hardening qualite de code - typage strict, securite, dead code, a11y

Config strictement stricte partout (ruff, mypy --strict, bandit, vulture,
import-linter, eslint, stylelint), aucune regle desactivee "pour ne pas
casser le build" - l'existant a ete corrige pour la satisfaire plutot que
l'inverse. Hooks pre-commit locaux (language: system) bloquants.

- Typage mypy --strict propage a tout le moteur (db, screens, auth, core,
  ai, routes, puis publish/scripts/tests/app.py/build_css.py).
- Securite : fuite de handle fichier Windows corrigee dans l'export SCORM
  (routes/publish/export_scorm.py), CSRF/RNG non-crypto/xAPI documentes
  (# nosec, # NOSONAR justifies), nouveau db.json_for_script() (echappe
  "</script>" dans le JSON embarque en <script>, 25 sites).
- Architecture : imports circulaires/F811 nettoyes, contrats
  import-linter respectes, code mort retire (vulture).
- Accessibilite : 69 champs de formulaire sans label correctement
  associe corriges (for/id ou aria-label) sur 11 templates.
- ESLint/Stylelint : lot mecanique JS/CSS, regles ajustees puis
  appliquees (aucune desactivee sans verification individuelle).
- Tests : isolation du compte admin partage (nettoyage ponctuel +
  fixture de teardown automatique en filet de securite), suite complete
  verte (591 tests Python, 241 tests JS).
- SonarQube Community Build self-heberge (Docker + PostgreSQL) : rapport
  complet analyse point par point, faux positifs documentes.
- .gitattributes ajoute (LF force) : core.autocrlf=true sur cette machine
  faisait echouer ESLint (linebreak-style) via un bug connu de git
  (checkout "en place" qui ignore l'eol force sur un fichier deja
  present sur disque - contourne en supprimant puis recreant chaque
  fichier suivi).

djLint (H021, styles inline) volontairement saute pour ce commit -
backlog assume, deja documente, traite dans un lot separe.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
william
2026-09-15 16:06:15 +02:00
co-authored by Claude Sonnet 5
parent 7db4803b93
commit c57420c8c9
454 changed files with 16448 additions and 6967 deletions
+87 -34
View File
@@ -1,56 +1,79 @@
"""Tests du bornage automatique des champs numériques (2.2)."""
import json
import re
from typing import Any
from flask.testing import FlaskClient
import db
from tests.conftest import not_none
def _create_screen(client, slug, name="Accueil"):
def _create_screen(client: FlaskClient, slug: str, name: str = "Accueil") -> Any:
resp = client.post(f"/game/{slug}/screens/new", data={"name": name}, follow_redirects=False)
return int(re.search(r"/screens/(\d+)/edit", resp.headers["Location"]).group(1))
return int(not_none(re.search(r"/screens/(\d+)/edit", resp.headers["Location"])).group(1))
def _create_numeric_object(client, slug, field_name="reputation", min_v="0", max_v="100", start="50"):
field = {"name": field_name, "type": "nombre_entier"}
def _create_numeric_object(
client: FlaskClient,
slug: str,
field_name: str = "reputation",
min_v: str = "0",
max_v: str = "100",
start: str = "50",
) -> Any:
field: dict[str, Any] = {"name": field_name, "type": "nombre_entier"}
if min_v != "":
field["min_value"] = min_v
if max_v != "":
field["max_value"] = max_v
def_id = db.create_definition(slug, "Partie", [field])
definition = db.get_definition(slug, def_id)
definition = not_none(db.get_definition(slug, def_id))
db.insert_row(slug, definition, {field_name: start})
return def_id
def _get_row_value(client, slug, def_id, field_name):
def _get_row_value(client: FlaskClient, slug: str, def_id: int, field_name: str) -> Any:
import db
definition = db.get_definition(slug, def_id)
definition = not_none(db.get_definition(slug, def_id))
rows = db.list_rows(slug, definition)
return rows[0].get(db.slugify(field_name).replace("-", "_"))
def test_field_bounds_are_stored_at_creation(client, game):
def test_field_bounds_are_stored_at_creation(client: FlaskClient, game: str) -> None:
def_id = _create_numeric_object(client, game, "reputation", "0", "100", "50")
import db
definition = db.get_definition(game, def_id)
definition = not_none(db.get_definition(game, def_id))
field = definition["fields"][0]
assert field["min_value"] == 0
assert field["max_value"] == 100
def test_incrementer_clamps_to_max(client, game):
def test_incrementer_clamps_to_max(client: FlaskClient, game: str) -> None:
"""Régression 2.2 : une action "Augmenter de..." ne doit jamais faire
dépasser la borne maxi réglée sur le champ, même si le montant ajouté
dépasse largement ce qu'il reste avant la limite."""
def_id = _create_numeric_object(client, game, "reputation", "0", "100", "95")
row_value = _get_row_value(client, game, def_id, "reputation")
screen_id = _create_screen(client, game)
resp = client.post(f"/game/{game}/screens/{screen_id}/flow/nodes/add", data=json.dumps({
"node_type": "action", "action_type": "modifier_donnee",
"target_definition_id": def_id, "target_row_id": 1, "target_field": "reputation",
"data_operation": "incrementer", "data_value": "50",
}), content_type="application/json")
resp = client.post(
f"/game/{game}/screens/{screen_id}/flow/nodes/add",
data=json.dumps(
{
"node_type": "action",
"action_type": "modifier_donnee",
"target_definition_id": def_id,
"target_row_id": 1,
"target_field": "reputation",
"data_operation": "incrementer",
"data_value": "50",
}
),
content_type="application/json",
)
node = resp.get_json()
resp = client.post(f"/game/{game}/flow/nodes/{node['id']}/run-data")
@@ -60,16 +83,26 @@ def test_incrementer_clamps_to_max(client, game):
assert new_value == 100, f"la valeur aurait dû être bornée à 100, vaut {new_value}"
def test_decrementer_clamps_to_min(client, game):
def test_decrementer_clamps_to_min(client: FlaskClient, game: str) -> None:
"""Régression 2.2 : symétrique pour "Diminuer de..." et la borne mini."""
def_id = _create_numeric_object(client, game, "reputation", "0", "100", "5")
screen_id = _create_screen(client, game)
resp = client.post(f"/game/{game}/screens/{screen_id}/flow/nodes/add", data=json.dumps({
"node_type": "action", "action_type": "modifier_donnee",
"target_definition_id": def_id, "target_row_id": 1, "target_field": "reputation",
"data_operation": "decrementer", "data_value": "50",
}), content_type="application/json")
resp = client.post(
f"/game/{game}/screens/{screen_id}/flow/nodes/add",
data=json.dumps(
{
"node_type": "action",
"action_type": "modifier_donnee",
"target_definition_id": def_id,
"target_row_id": 1,
"target_field": "reputation",
"data_operation": "decrementer",
"data_value": "50",
}
),
content_type="application/json",
)
node = resp.get_json()
client.post(f"/game/{game}/flow/nodes/{node['id']}/run-data")
@@ -77,17 +110,27 @@ def test_decrementer_clamps_to_min(client, game):
assert new_value == 0, f"la valeur aurait dû être bornée à 0, vaut {new_value}"
def test_definir_nombre_also_clamped(client, game):
def test_definir_nombre_also_clamped(client: FlaskClient, game: str) -> None:
"""Régression 2.2 : "Donner cette valeur (nombre)" doit aussi être
bornée, pas seulement les incréments/décréments."""
def_id = _create_numeric_object(client, game, "reputation", "0", "100", "50")
screen_id = _create_screen(client, game)
resp = client.post(f"/game/{game}/screens/{screen_id}/flow/nodes/add", data=json.dumps({
"node_type": "action", "action_type": "modifier_donnee",
"target_definition_id": def_id, "target_row_id": 1, "target_field": "reputation",
"data_operation": "definir_nombre", "data_value": "9999",
}), content_type="application/json")
resp = client.post(
f"/game/{game}/screens/{screen_id}/flow/nodes/add",
data=json.dumps(
{
"node_type": "action",
"action_type": "modifier_donnee",
"target_definition_id": def_id,
"target_row_id": 1,
"target_field": "reputation",
"data_operation": "definir_nombre",
"data_value": "9999",
}
),
content_type="application/json",
)
node = resp.get_json()
client.post(f"/game/{game}/flow/nodes/{node['id']}/run-data")
@@ -95,17 +138,27 @@ def test_definir_nombre_also_clamped(client, game):
assert new_value == 100
def test_no_bounds_set_means_unlimited(client, game):
def test_no_bounds_set_means_unlimited(client: FlaskClient, game: str) -> None:
"""Sans bornes réglées (champ laissé vide), le comportement doit rester
celui d'avant 2.2 : aucune limite appliquée."""
def_id = _create_numeric_object(client, game, "reputation", "", "", "50")
screen_id = _create_screen(client, game)
resp = client.post(f"/game/{game}/screens/{screen_id}/flow/nodes/add", data=json.dumps({
"node_type": "action", "action_type": "modifier_donnee",
"target_definition_id": def_id, "target_row_id": 1, "target_field": "reputation",
"data_operation": "incrementer", "data_value": "500",
}), content_type="application/json")
resp = client.post(
f"/game/{game}/screens/{screen_id}/flow/nodes/add",
data=json.dumps(
{
"node_type": "action",
"action_type": "modifier_donnee",
"target_definition_id": def_id,
"target_row_id": 1,
"target_field": "reputation",
"data_operation": "incrementer",
"data_value": "500",
}
),
content_type="application/json",
)
node = resp.get_json()
client.post(f"/game/{game}/flow/nodes/{node['id']}/run-data")