Phase 3 : hardening qualite de code - typage strict, securite, dead code, a11y

Config strictement stricte partout (ruff, mypy --strict, bandit, vulture,
import-linter, eslint, stylelint), aucune regle desactivee "pour ne pas
casser le build" - l'existant a ete corrige pour la satisfaire plutot que
l'inverse. Hooks pre-commit locaux (language: system) bloquants.

- Typage mypy --strict propage a tout le moteur (db, screens, auth, core,
  ai, routes, puis publish/scripts/tests/app.py/build_css.py).
- Securite : fuite de handle fichier Windows corrigee dans l'export SCORM
  (routes/publish/export_scorm.py), CSRF/RNG non-crypto/xAPI documentes
  (# nosec, # NOSONAR justifies), nouveau db.json_for_script() (echappe
  "</script>" dans le JSON embarque en <script>, 25 sites).
- Architecture : imports circulaires/F811 nettoyes, contrats
  import-linter respectes, code mort retire (vulture).
- Accessibilite : 69 champs de formulaire sans label correctement
  associe corriges (for/id ou aria-label) sur 11 templates.
- ESLint/Stylelint : lot mecanique JS/CSS, regles ajustees puis
  appliquees (aucune desactivee sans verification individuelle).
- Tests : isolation du compte admin partage (nettoyage ponctuel +
  fixture de teardown automatique en filet de securite), suite complete
  verte (591 tests Python, 241 tests JS).
- SonarQube Community Build self-heberge (Docker + PostgreSQL) : rapport
  complet analyse point par point, faux positifs documentes.
- .gitattributes ajoute (LF force) : core.autocrlf=true sur cette machine
  faisait echouer ESLint (linebreak-style) via un bug connu de git
  (checkout "en place" qui ignore l'eol force sur un fichier deja
  present sur disque - contourne en supprimant puis recreant chaque
  fichier suivi).

djLint (H021, styles inline) volontairement saute pour ce commit -
backlog assume, deja documente, traite dans un lot separe.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
william
2026-09-15 16:06:15 +02:00
co-authored by Claude Sonnet 5
parent 7db4803b93
commit c57420c8c9
454 changed files with 16448 additions and 6967 deletions
+63 -34
View File
@@ -4,35 +4,46 @@ Répéteur sur laquelle on vient de cliquer" plutôt qu'une ligne fixe -
indispensable quand le déclencheur "Au clic" est posé sur un Répéteur,
puisque chaque ligne exécute le même graphe et la ligne cliquée n'est
jamais connue à l'avance dans l'éditeur."""
import json
import re
from typing import Any
from flask.testing import FlaskClient
import db
import screens
from tests.conftest import not_none
def _create_screen(client, slug, name="Accueil"):
def _create_screen(client: FlaskClient, slug: str, name: str = "Accueil") -> Any:
resp = client.post(f"/game/{slug}/screens/new", data={"name": name}, follow_redirects=False)
return int(re.search(r"/screens/(\d+)/edit", resp.headers["Location"]).group(1))
return int(not_none(re.search(r"/screens/(\d+)/edit", resp.headers["Location"])).group(1))
def _create_email_object(client, slug):
def _create_email_object(client: FlaskClient, slug: str) -> Any:
def_id = db.create_definition(slug, "Email", [{"name": "is_opened", "type": "booleen"}])
definition = db.get_definition(slug, def_id)
definition = not_none(db.get_definition(slug, def_id))
db.insert_row(slug, definition, {})
db.insert_row(slug, definition, {})
return def_id
def test_modifier_donnee_targeting_clicked_row_updates_only_that_row(client, game):
def test_modifier_donnee_targeting_clicked_row_updates_only_that_row(client: FlaskClient, game: str) -> None:
def_id = _create_email_object(client, game)
screen_id = _create_screen(client, game)
resp = client.post(
f"/game/{game}/screens/{screen_id}/flow/nodes/add",
data=json.dumps({
"node_type": "action", "action_type": "modifier_donnee",
"target_definition_id": def_id, "target_row_id": -1, "target_field": "is_opened",
"data_operation": "definir_bool_vrai", "data_value": "",
}),
data=json.dumps(
{
"node_type": "action",
"action_type": "modifier_donnee",
"target_definition_id": def_id,
"target_row_id": -1,
"target_field": "is_opened",
"data_operation": "definir_bool_vrai",
"data_value": "",
}
),
content_type="application/json",
)
node = resp.get_json()
@@ -45,54 +56,72 @@ def test_modifier_donnee_targeting_clicked_row_updates_only_that_row(client, gam
)
assert resp.get_json() == {"ok": True}
definition = db.get_definition(game, def_id)
row1 = db.get_row(game, definition, 1)
row2 = db.get_row(game, definition, 2)
definition = not_none(db.get_definition(game, def_id))
row1 = not_none(db.get_row(game, definition, 1))
row2 = not_none(db.get_row(game, definition, 2))
assert not row1["is_opened"]
assert row2["is_opened"]
def test_modifier_donnee_targeting_clicked_row_without_a_click_is_a_noop(client, game):
def test_modifier_donnee_targeting_clicked_row_without_a_click_is_a_noop(client: FlaskClient, game: str) -> None:
"""Pas de ligne cliquée transmise (ex. déclenché autrement qu'un vrai
clic sur une ligne de Répéteur) -> ne doit rien modifier, pas planter."""
def_id = _create_email_object(client, game)
screen_id = _create_screen(client, game)
resp = client.post(
f"/game/{game}/screens/{screen_id}/flow/nodes/add",
data=json.dumps({
"node_type": "action", "action_type": "modifier_donnee",
"target_definition_id": def_id, "target_row_id": -1, "target_field": "is_opened",
"data_operation": "definir_bool_vrai", "data_value": "",
}),
data=json.dumps(
{
"node_type": "action",
"action_type": "modifier_donnee",
"target_definition_id": def_id,
"target_row_id": -1,
"target_field": "is_opened",
"data_operation": "definir_bool_vrai",
"data_value": "",
}
),
content_type="application/json",
)
node = resp.get_json()
resp = client.post(f"/game/{game}/flow/nodes/{node['id']}/run-data", data=json.dumps({}), content_type="application/json")
resp = client.post(
f"/game/{game}/flow/nodes/{node['id']}/run-data", data=json.dumps({}), content_type="application/json"
)
assert resp.get_json() == {"ok": False}
definition = db.get_definition(game, def_id)
assert not db.get_row(game, definition, 1)["is_opened"]
assert not db.get_row(game, definition, 2)["is_opened"]
definition = not_none(db.get_definition(game, def_id))
assert not not_none(db.get_row(game, definition, 1))["is_opened"]
assert not not_none(db.get_row(game, definition, 2))["is_opened"]
def test_ordinary_fixed_row_target_is_unaffected(client, game):
def test_ordinary_fixed_row_target_is_unaffected(client: FlaskClient, game: str) -> None:
"""Non-régression : une action visant une ligne FIXE (pas -1) continue
d'ignorer tout clicked_row_id transmis."""
def_id = _create_email_object(client, game)
screen_id = _create_screen(client, game)
resp = client.post(
f"/game/{game}/screens/{screen_id}/flow/nodes/add",
data=json.dumps({
"node_type": "action", "action_type": "modifier_donnee",
"target_definition_id": def_id, "target_row_id": 1, "target_field": "is_opened",
"data_operation": "definir_bool_vrai", "data_value": "",
}),
data=json.dumps(
{
"node_type": "action",
"action_type": "modifier_donnee",
"target_definition_id": def_id,
"target_row_id": 1,
"target_field": "is_opened",
"data_operation": "definir_bool_vrai",
"data_value": "",
}
),
content_type="application/json",
)
node = resp.get_json()
client.post(f"/game/{game}/flow/nodes/{node['id']}/run-data", data=json.dumps({"clicked_row_id": 2}), content_type="application/json")
client.post(
f"/game/{game}/flow/nodes/{node['id']}/run-data",
data=json.dumps({"clicked_row_id": 2}),
content_type="application/json",
)
definition = db.get_definition(game, def_id)
assert db.get_row(game, definition, 1)["is_opened"]
assert not db.get_row(game, definition, 2)["is_opened"]
definition = not_none(db.get_definition(game, def_id))
assert not_none(db.get_row(game, definition, 1))["is_opened"]
assert not not_none(db.get_row(game, definition, 2))["is_opened"]