New widget where each tab is a real "conteneur" element posed as a child
(see screens/elements/add_tab.py) — this reuses everything that already
exists for a normal container (adding a Répéteur/Conteneur/etc. inside via
"Ajouter DANS ce conteneur", renaming to change the tab's visible label,
deleting via the standard trash icon) instead of inventing a separate
storage format for tabs.
The widget's own properties panel gets a dedicated "Onglets" section to
add a tab, rename one, jump to its content, or delete it. Rendering
(render_onglets.py) builds a tab bar + one panel per tab, switched
client-side (forgeShowTab, in both screen_edit.html and play.html) with
only one panel visible at a time.
Distinct from the existing "activer_onglet" flow action (2.3, manual
show-one/hide-siblings) — that stays available for custom show/hide
wiring; this widget is the turnkey version with tab management built in.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Add "survol"/"fin_survol" trigger events (mouseenter/mouseleave,
same anti-doublon pattern as bindClicks()) so hovering an element can
run flow nodes, instead of the old static hover-text-only control
removed from the properties panel. Also add "Contenu" as a settable
"Modifier un élément" property so an action can display a defined
text on another element on hover — the concrete use case that
motivated this.
Verified live with Playwright: a "Au survol" trigger on one element
correctly updates another element's text via the action, and text
stays put with no "Fin du survol" wired (explicit, no implicit
revert, consistent with "Au clic").