from flask import abort import db import screens from core.flask_app import app from ..scenes.scene_edit_view import render_scene_edit @app.route("/game//screens//edit") def screen_edit(slug: str, screen_id: int) -> str: game = db.game_meta(slug) screen = screens.get_screen(slug, screen_id) if not screen: abort(404) # Un seul moteur d'écran désormais (jeu_2d) — voir # screens/screens_repo/ensure_schema.py. return render_scene_edit(slug, screen_id, game)