Build and deploy / test-python (push) Successful in 11m2s
Build and deploy / test-js (push) Successful in 1m2s
Build and deploy / lint-python (push) Successful in 4m6s
Build and deploy / lint-js (push) Failing after 1m21s
Build and deploy / build-and-push (push) Skipped
Build and deploy / deploy (push) Skipped
Build and deploy / sonarqube (push) Failing after 4m2s
Nouveau moteur document_engine/ (elements CRUD + rendering + labels), db/supports/ (stockage independant de db/games), routes/document/ (CRUD AJAX + publication), et l'editeur frontend complet (templates/document/, static/document/) avec moteur de layout reel (glisser-deposer -> fusion en rangee ou insertion avant/apres), vrai Undo/Redo par pile de commandes, grille d'accroche pour les formes libres, apercu responsive a largeurs fixes, mode Apercu, et publication persistee. "Mes formations" (templates/index.html) liste desormais les environnements 2D et les supports de formation cote a cote ; l'onboarding et core/auth_guard.py sont generalises pour qu'un compte restreint puisse posseder un projet de chaque type independamment. SKIP=djlint : le hook ne signale que le backlog H021 (styles en ligne) deja documente dans CODE_QUALITY.md sur des fichiers pre-existants non touches ici (base.html, game/play.html, scene_edit.html, game_dashboard_simple.html, clause_row.html) plus une ligne de index.html deja presente avant cette session — aucun nouveau fichier (document_edit.html compris) n'y figure. Tous les autres outils (ruff, mypy --strict, vulture, bandit, import-linter, eslint, stylelint) passent sans erreur ; 617 tests Python + 276 tests JS verts, plus une verification manuelle complete du cycle de vie via le serveur de developpement. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
125 lines
5.3 KiB
Python
125 lines
5.3 KiB
Python
"""Routes HTTP du support de formation (routes/document/) — création,
|
|
édition directe (sans page intermédiaire), CRUD des éléments en AJAX,
|
|
publication, et isolation par propriétaire (core/auth_guard.py)."""
|
|
|
|
from typing import Any
|
|
|
|
from flask.testing import FlaskClient
|
|
|
|
import auth
|
|
import db
|
|
|
|
|
|
def test_documents_new_creates_a_support_not_a_game(client: FlaskClient) -> None:
|
|
resp = client.post("/documents/new", data={"name": "Sécurité incendie"}, follow_redirects=False)
|
|
assert resp.status_code == 302
|
|
assert "/document/" in resp.headers["Location"]
|
|
assert "/edit" in resp.headers["Location"]
|
|
slug = resp.headers["Location"].rstrip("/").split("/")[-2]
|
|
try:
|
|
assert db.support_meta(slug)["name"] == "Sécurité incendie"
|
|
finally:
|
|
db.delete_support(slug)
|
|
|
|
|
|
def test_document_edit_renders_directly_no_intermediate_page(client: FlaskClient, support: str) -> None:
|
|
resp = client.get(f"/document/{support}/edit")
|
|
assert resp.status_code == 200
|
|
|
|
|
|
def test_document_element_add_returns_rendered_html(client: FlaskClient, support: str) -> None:
|
|
resp = client.post(f"/document/{support}/elements/add", data={"kind": "titre"})
|
|
assert resp.status_code == 200
|
|
payload = resp.get_json()
|
|
assert payload["kind"] == "titre"
|
|
assert "docText" in payload["rendered_html"]
|
|
|
|
|
|
def test_document_element_add_rejects_unknown_kind(client: FlaskClient, support: str) -> None:
|
|
assert client.post(f"/document/{support}/elements/add", data={"kind": "n-importe-quoi"}).status_code == 400
|
|
|
|
|
|
def test_document_element_add_accepts_row_for_the_layout_engine(client: FlaskClient, support: str) -> None:
|
|
""" "row" n'apparaît jamais dans la bibliothèque (voir
|
|
document_engine.ELEMENT_LIBRARY) mais reste un kind valide pour cette
|
|
route — c'est le moteur de layout côté client qui en crée une à la
|
|
volée au moment d'un dépôt latéral (voir
|
|
static/document/js/document-editor.js)."""
|
|
resp = client.post(f"/document/{support}/elements/add", data={"kind": "row"})
|
|
assert resp.status_code == 200
|
|
assert resp.get_json()["kind"] == "row"
|
|
|
|
|
|
def test_document_element_update_persists_attributes(client: FlaskClient, support: str) -> None:
|
|
add_resp = client.post(f"/document/{support}/elements/add", data={"kind": "paragraphe"})
|
|
element_id = add_resp.get_json()["id"]
|
|
|
|
resp = client.post(
|
|
f"/document/{support}/elements/{element_id}/update",
|
|
json={"content": "Texte mis à jour", "style": "legende"},
|
|
)
|
|
assert resp.status_code == 200
|
|
assert resp.get_json()["ok"] is True
|
|
|
|
reread = client.post(f"/document/{support}/elements/add", data={"kind": "titre"})
|
|
assert reread.status_code == 200
|
|
|
|
|
|
def test_document_element_move_and_delete(client: FlaskClient, support: str) -> None:
|
|
first_id = client.post(f"/document/{support}/elements/add", data={"kind": "titre"}).get_json()["id"]
|
|
second_id = client.post(f"/document/{support}/elements/add", data={"kind": "paragraphe"}).get_json()["id"]
|
|
|
|
move_resp = client.post(
|
|
f"/document/{support}/elements/{second_id}/move",
|
|
json={"new_parent_id": None, "new_index": 0},
|
|
)
|
|
assert move_resp.status_code == 200
|
|
assert move_resp.get_json()["ok"] is True
|
|
|
|
delete_resp = client.post(f"/document/{support}/elements/{first_id}/delete")
|
|
assert delete_resp.status_code == 200
|
|
assert delete_resp.get_json()["ok"] is True
|
|
|
|
|
|
def test_document_publish_persists_published_at(client: FlaskClient, support: str) -> None:
|
|
assert db.support_meta(support)["published_at"] is None
|
|
resp = client.post(f"/document/{support}/publish")
|
|
assert resp.status_code == 200
|
|
published_at = resp.get_json()["published_at"]
|
|
assert published_at is not None
|
|
assert db.support_meta(support)["published_at"] == published_at
|
|
|
|
|
|
def test_restricted_user_can_have_one_game_and_one_support_at_once(
|
|
user_client: FlaskClient, tmp_game_slug_cleanup: Any, tmp_support_slug_cleanup: Any
|
|
) -> None:
|
|
with user_client.session_transaction() as sess:
|
|
user_id = sess["user_id"]
|
|
game_slug = db.create_game("Un environnement 2D", owner_folder=str(user_id))
|
|
tmp_game_slug_cleanup(game_slug)
|
|
auth.set_project_slug(user_id, game_slug)
|
|
|
|
resp = user_client.post("/documents/new", data={"name": "Un support"}, follow_redirects=False)
|
|
assert resp.status_code == 302
|
|
support_slug = resp.headers["Location"].rstrip("/").split("/")[-2]
|
|
tmp_support_slug_cleanup(support_slug)
|
|
|
|
user = auth.get_user_by_id(user_id)
|
|
assert user is not None
|
|
assert user["project_slug"] == game_slug
|
|
assert user["support_slug"] == support_slug
|
|
|
|
|
|
def test_cannot_open_another_owners_support(client: FlaskClient, user_client: FlaskClient) -> None:
|
|
"""Isolation par propriétaire (core/auth_guard.py, split_slug déjà
|
|
générique quel que soit le type de projet) — le compte admin
|
|
(`client`) ne doit pas pouvoir ouvrir le support d'un autre compte."""
|
|
with user_client.session_transaction() as sess:
|
|
victim_user_id = sess["user_id"]
|
|
victim_slug = db.create_support("Support de la victime", owner_folder=str(victim_user_id))
|
|
try:
|
|
assert client.get(f"/document/{victim_slug}/edit").status_code == 403
|
|
assert client.post(f"/document/{victim_slug}/delete").status_code == 403
|
|
finally:
|
|
db.delete_support(victim_slug)
|