Files
Forge-Engine/screens/widgets/control_groups/universal_controls.py
T
william 4a593d07e4 Consolidate the properties panel: Position & taille, no more Taille/Survol/duplicate Disposition
- Merge "Taille dans le conteneur" into "Position & taille": a child
  element (posé dans un conteneur/répéteur/groupe de champs) now shows
  greyed-out X/Y (not applicable, it follows its parent's layout) and
  a single Largeur/Hauteur field per axis with a unit selector (%/px)
  instead of the old fixed-px-only sliders capped at 1000 — which was
  the root cause of a landscape-mode bug where a child couldn't be
  made wider than 1000px even though the actual screen was wider.
  New c_size control type (one style key per axis, not two competing
  sliders — an earlier px+% two-slider attempt let the untouched
  slider silently clobber the other's value on every autosave).
- Merge the two "Disposition" groups (visibility + scale, previously
  split apart in UNIVERSAL_CONTROLS by unrelated groups) into one.
- Remove the "Survol" panel: hovering is conceptually a flow trigger,
  not a static element property — to be reintroduced there. The
  underlying data-hover-text/bindHoverTexts runtime is untouched.
2026-08-23 12:14:00 +02:00

15 lines
863 B
Python

from ..controls.c_scale import c_scale
from .visibility_control import VISIBILITY_CONTROL
from .size_override_controls import SIZE_OVERRIDE_CONTROLS
from .spacing_controls import SPACING_CONTROLS
from .border_controls import BORDER_CONTROLS
# Le panneau "Survol" (HOVER_CONTROLS) a été retiré du panneau de propriétés :
# survoler un élément est conceptuellement un DÉCLENCHEUR (voir la Logique de
# la scène), pas une propriété statique de l'élément — il sera réintroduit
# là-bas. Le mécanisme data-hover-text sous-jacent (voir render_element_html
# et bindHoverTexts() dans play.html) reste fonctionnel pour les éléments qui
# en avaient déjà un, seul le moyen de le RÉGLER depuis ce panneau disparaît
# pour l'instant.
UNIVERSAL_CONTROLS = [VISIBILITY_CONTROL, c_scale()] + SIZE_OVERRIDE_CONTROLS + SPACING_CONTROLS + BORDER_CONTROLS